As the composer of a film or TV score or as a songwriter, artist or producer whose song is used in a movie, TV show, advertisement or video game, under U.S. copyright law you own 100% of the copyright in your work from the moment you create the work and "fix it in a tangible medium." However, you must be careful what you sign so that you do not assign away those rights without fair compensation for your work.
Entertainment Industry Law Issues
Tuesday, July 7, 2026
WHAT'S THE SCORE WITH SYNCHRONIZATION RIGHTS?!
Friday, March 13, 2026
UNDERSTANDING RECORD PRODUCER RIGHTS & ROYALTY RATE CALCULATION IN THE DIGITAL ERA
Music producers are authors of a sound recording as a matter of copyright law. Under U.S. Copyright law (17 U.S.C. § 102), when musical sounds are “fixed in a tangible medium of expression” in the recording studio a producer qualifies for such copyright ownership. Copyright ownership can only be transferred by a signed, writing under 17 U.S.C. § 204(a). In other words, unless and until the producer signs an agreement with the artist, the producer and artist are co-owners of the copyright in the sound recording and are entitled to share equally in any and all revenues which arise from the use and exploitation thereof. Therefore, a producer and artist would share 50/50 in the sound recording copyright. Where the artist has multiple members or is a band, then the multiple authors of the sound recording would share on a pro-rata basis (i.e., 3 authors share 3 ways, 4 authors share 4 ways, etc.).
That is
the main reason why, in most instances, an artist and producer enter into a
written producer agreement: to determine and adjust shares of ownership in the
master and revenue division from the use and exploitation of the master sound
recording. Major record labels under their record contacts with the artist
wanted the master assigned to them, so producer agreements often mirrored that copyright
transfer model. The producer would agree to transfer rights in the master sound
recording copyright in exchange for an advance payment, royalties and producer
credit on the records.
Modern producer royalties are calculated differently than under the old record business model. The producer advance is usually an agreed upon amount, typically a portion of the amount advanced to the artist by the record company or distributor, if any, usually calculated in proportion to the royalty share between the artist and the producer for a master recording. Under the old physical record business model, the royalty was often based on suggested retail list price (SRLP), and a producer would typically agree to receive 3-5% or "points" out of the artist's 12-15% retail royalty paid to the artist by the record company. Since the newer recorded music world is mostly digital and streaming, and is calculated based on a "net receipts" basis, the mathematical translation is as follows: 15% - 25% of net receipts as the basic rate for many producers; 25% - 50%+ for established producers or producers who discover and/or develop an artist from an earlier stage. Net receipts is the amount the artist actually receives from use and exploitation of the master recording (after distributor/retailer share). For example, if the digital streaming service pays the artist (or pays the label or distributor who then pays the artist) the amount of $100, and the producer royalty is 25% of net receipts, then the producer’s royalty should be approximately $25 out of the artist’s share. In addition, the producer also earns a pro rata share of royalty income from any use and exploitation of the sound recording just as the artist does, whether from synchronization licenses for film and TV use, from social media, and from streaming digital streaming services like YouTube, or otherwise. A producer is also entitled to a pro rata share of the amounts payable to the artist from SoundExchange for the performance rights in the sound recordings.
As easy as this math may appear to be (or not), if you believe in yourself and your talents as a producer, give yourself the benefit of the doubt and invest in good legal representation - all the successful producers do. Your lawyer can "translate" the deal and explain its terms to you, and then help negotiate more favorable terms for you as appropriate. My advice: never sign anything - other than an autograph - without having your entertainment lawyer review it first.
Wallace Collins is an entertainment lawyer and intellectual property attorney based in New York with over 35 years’ experience in music, film, television and emerging technology, and he handles many current digital media matters including issues that arise with AI. He was a songwriter and recording artist for Epic Records before receiving his law degree from Fordham Law School. Tel: (212) 661-3656 Website: http://www.wallacecollins.com
Friday, May 9, 2025
Know Your Rights: A Guide for Photographers on Understanding Copyright and Intellectual Property Rights In Your Work
As a photographer, your work is your art, your business, and your livelihood. Whether you are a freelancer, a hobbyist selling your photos online, or a professional contracted for commercial projects, it is crucial to understand the legal protections afforded to you under copyright law. Having represented many photographs over the years in my law practice, in order to answer the most frequently asked questions, what follows is a basic outline of the key rights you should be aware of in order to protect your creative output.
1.
You Own the Copyright the Moment You Take the Photograph
Under the U.S. Copyright Act (Title
17, U.S. Code), copyright protection exists from the moment the photograph is
created in a fixed, tangible form - which means as soon as you take the photo
and save it (digitally or otherwise), you are the copyright owner.
This gives you exclusive rights to:
- Reproduce the photograph
- Distribute copies
- Display the image publicly
- Create derivative works
- License the image to others
You do not have to register
the photo with the U.S. Copyright Office to own the copyright. However,
registration does provide additional rights and remedies, and is required if
you want to commence legal action for infringement and collect statutory
damages and attorney’s fees.
2.
Work for Hire
Under certain circumstances,
particularly if you are employed by a company and take photos as part of your job duties, or you are contracted for a particular project, your
employer - not you - likely owns the copyrights as a matter of “work for hire”
under US copyright law.
For freelancers, a work for hire
agreement must be in writing and fit into a narrow category of accepted works
(e.g., a contribution to a collective work or part of a motion picture). If it
does not meet these criteria then you retain copyright, even if someone else
paid for the shoot (unless you assign it in writing).
Best Practice: Always use a written contract clearly stating whether the
work is a work for hire or a licensed work where you retain the copyright.
3.
Licensing: Control How Your Work Is Used
Licensing allows others to use your
photos under your terms. Licenses can be:
- Exclusive
or non-exclusive
- Limited
by time, geography, or medium
- Royalty-free
or rights-managed
Be specific in your contracts. For
instance, if you license a photo for use in a print brochure, state whether
digital use is also permitted. Ambiguity often leads to disputes.
4.
Model Releases: When You Need Them
A copyright gives you the right to
your image, but using identifiable people in commercial contexts may violate
their right of publicity or privacy.
- Commercial use
(advertising, product packaging): Requires a signed model release.
- Editorial use
(news, commentary, art): Generally does not require a release.
- Stock photography:
Most reputable agencies require model releases for any identifiable person
in a commercially licensable image.
Best practice: Get signed model and property releases when possible - it
protects you and increases your options for licensing.
5.
Infringement: What If Someone Uses Your Work Without Permission?
If someone uses your photo without a
license:
- Document the use
(screenshots, URLs, dates).
- Determine if it’s a fair use (educational, commentary, etc.—consult a lawyer).
- Send a cease and desist letter or DMCA takedown notice.
- File a copyright infringement claim if needed (only possible if the work is registered).
If you filed a copyright
registration on your work prior to the infringement then you are entitled to
damages in an amount up to $150,000 per infringement plus legal fees. Without a
copyright registration, you’re limited to actual damages and profits which you
must prove at trial.
6.
Protecting Your Work Online
- Use watermarks strategically.
- Embed metadata (EXIF/IPTC) with your name and
contact info.
- Consider reverse image search tools (like Google
Images) to monitor unauthorized use.
- Register your most valuable work with the Copyright
Office - it’s affordable and powerful.
Final
Thoughts
Photography is both an art and a
business. By understanding your legal rights, you can control how your images
are used, protect your creative investments, and take informed action against
infringement. In most cases, it is best to try to memorialize get your
arrangement in writing. Remember the importance of contracts, copyright
registration, and proactive enforcement. When in doubt, consult a lawyer experienced in the area for
legal advice.
Wallace Collins is an
entertainment lawyer and intellectual property attorney based in New York with
over 35 years’ experience in music, film, television and emerging technology,
and he handles many current digital media matters including issues that arise
with AI. He was a songwriter and recording artist for Epic Records before
receiving his law degree from Fordham Law School.
Website: http://www.wallacecollins.com
Monday, March 10, 2025
BASIC LEGAL TIPS FOR RECORD PRODUCERS
These days the recorded music business is producer-driven more so than ever before. Producers not only create the sound bed and make the singer or rapper sound great performing over it, but producers also discover and develop new talent. It is important as a record producer to understand that each situation is unique, and the relationship between the record producer and the artist varies greatly depending on the arrangement between the parties as well as the genre of music. Producers have traditionally been paid for their services as employees or as independent contractors and their contributions to the creation of the sound recording in the studio are generally contractually deemed to be a work-for-hire for the artist or record label under the copyright law. As such, the copyright in the sound recordings is owned by the artist or the record label.
Sometimes a producer may be paid a flat fee for his services in the studio, but more frequently the producer is paid a fee that is deemed an advance against future producer royalties based on sales of the recordings. However, the paradigm keeps changing and has evolved over the years. Recorded music is more producer-driven than ever before. Producers now sometimes not only help capture the sound in the studio and use the available technology to mold the sound to be as commercially acceptable as possible, but more and more producers these days are finding and discovering new talent and developing the artist’s sound and even, in some cases, collaborating as a co-writer of the artist's songs.
When dealing with recorded music there are two copyrights that may come into play under the copyright law: (1) one in the sound recording or the fixation of sound and (2) one in the underlying music and lyrics, the musical composition or song. Copyright vests in the author or creator as soon as the idea is “fixed in a tangible medium”, so as soon as the author writes it down or the creator records it the copyright is created. In general the creation of the sound recording in the studio is separate from the writing of the song. This is usually true in most cases (e.g., in the rock, country and folk genres) where the artist usually comes into the studio with the song already completed or taking shape and the producer will then just assist in creating a recording of the song. In other cases, however, the producer's involvement may cover both copyrights. For example, a producer may create the musical bed or track (often before any artist, singer or rapper is even involved) so he also becomes a songwriting collaborator with the artist who writes the lyric and performs the vocals in the recording studio. In such a situation, the producer and artist become joint owners not only in the copyright in the sound recording but also, by current custom in the industry, in the underlying musical composition. It is also true that in today's top pop music world many of the producers actually co-write the songs with the artists in the process of creating the hit record (and sometimes numerous other songwriters as well).
It is generally standard operating procedure when dealing with an artist, particularly one signed to a major record label, for a producer to be asked to sign a contract to transfer any claim of rights the producer might have in the sound recording copyright to the artist or label in exchange for an advance and a producer royalty. The amount of an advance, which is recoupable against the producer's royalties later, can range widely, and may or may not include the studio costs along with the producer's compensation depending on how the budget is structured. Producers generally earn royalties from the sale of the sound recording (and may also earn mechanical royalties and performance royalties under circumstances where the producer is also deemed a co-author of the music composition. Producer royalties are often referred to as "points" which simply means percentage points deducted out of the artist's percentage share of royalties. For example, a typical producer royalty during the old school physical era might have been "3 points" which would, essentially, be 3 percentage points out of the artist's 12-15% royalty rate under the artist's record contract (i.e., approximately 20-25% of what the artist earns in revenues, which is how many producer agreements delineate the producer royalty now in the digital streaming era: as a percentage of net revenues). In addition, the producer should earn a pro rata share of royalty income from any use and exploitation of the sound recording just as the artist does, whether from synchronization licenses for film and TV use, from social media, and from streaming digital streaming services like YouTube and Spotify.
Keep in mind that it may, in fact, be in your best interest to "get it in writing" if you have an arrangement with someone. This is especially true in collaborative situations. Otherwise, you run the risk of a disagreement later over the actual terms of the oral agreement, and it becomes your word against that of the other party. That is not to say that an oral agreement is not a binding contract, but a written contract is easier to prove since the terms of the arrangement are in a signed writing and - most importantly - when it comes to ownership of the copyright, in the absence of a signed writing the collaborators own it equally under U.S. Copyright law. A simple contract should set forth the basic details of your arrangement (i.e., who is paying how much, and for what? advance/fee, royalty, producer credit, etc.) and then be signed by all parties to the agreement. For example, when a producer and artist create a sound recording they are collaborators and co-owners of the copyright under copyright law, so arguably they are 50/50 co-owners of the copyright and the revenues derived therefrom unless there is a written agreement in place. It can be a complicated situation to navigate for authors and creators of sound recordings.
At the end of the day, if you believe in yourself and your talents, give yourself the benefit of the doubt, and invest in good legal representation - all the successful producers do. Your lawyer can "translate" the deal and explain its terms to you, and then help negotiate more favorable terms for you as appropriate. My advice: never sign anything - other than an autograph - without having your entertainment lawyer review it first.
Wallace Collins is an entertainment lawyer and intellectual property attorney based in New York with over 35 years’ experience in music, film, television and emerging technology, and he handles many current digital media matters including issues that arise with AI. He was a songwriter and recording artist for Epic Records before receiving his law degree from Fordham Law School. Tel: (212) 661-3656; Website: http://www.wallacecollins.com
Saturday, January 25, 2025
HOW TO FIND THE RIGHT ENTERTAINMENT LAWYER: THEY CALL IT “PRACTICING LAW” BUT YOU DON’T WANT YOUR COUSIN VINNY PRACTICING ON YOU!
As an artist or creator in the entertainment industry you do not need to know everything about the business in order to succeed, but you should hire people who do. When I was a teenage recording artist back in the late 70's, I can remember being intimidated by the "suits". Now that I am on the other side of the desk, I have a broader perspective. I am here to tell you that those "suits" can help you; provided, however, that like any other aspect of your life, you use your instincts in making your selection and find the right lawyer. Your cousin Vinny the real estate lawyer might really want to get into the entertainment field (doesn’t everybody?!), but you need to find a lawyer with experience in this area of practice. They may call it “practicing law” but you don’t want your cousin Vinny practicing on you.
The best place for you to start building your "team" of representatives is with a competent lawyer who specializes in entertainment law, which is a combination of contract, intellectual property (copyright and trademark) and licensing law. Eventually, your team could possibly include a personal manager, an agent and a business manager/accountant. Your lawyer can assist you in assembling your team. He may then function as the linchpin in coordinating the activities of your team and insuring that these people are acting in your best interests.
A good lawyer will navigate
you safely through the minefield that is the entertainment industry. Entertainment
contracts can be extremely complicated. Proper negotiating and drafting
requires superior legal skills as well as knowledge of entertainment business
and intellectual property practice. Your lawyer can explain the concepts of
copyright and trademark to you and assist you in securing proper protection for
your work. In addition to structuring and documenting a deal to maximize the
benefits to you, some lawyers also actively solicit deals for their clients.
Moreover, if you are not properly compensated in accordance with your contract,
you may look to your lawyer to commence a lawsuit to enforce the terms of your
contract.
When looking for a lawyer, you
should not be afraid to speak with a few before retaining one. Some lawyers are
with large firms but many are solo practitioners. Lawyers have various
personalities and legal skills and you should seek out a situation where the
"vibe" is right. Although your first contact may be on the telephone
or online, most likely you will have an initial consultation for which there
may be a modest charge, although some lawyers may not charge for that first
meeting depending on the circumstances. Remember, your lawyer's time is money,
so be prepared and be on time for your appointment.
It is not necessary that your
lawyer like or even understand your creative endeavors be it an app, a book,
music, your film or TV pilot idea. It is more important that you feel he or she
is a trustworthy and competent advisor. The lawyer/client relationship is known
as a "fiduciary" relationship which means that a lawyer must always
act in your best interest and not his own or that of anyone else. Your lawyer
is also under a duty to keep your conversations with him confidential. It is
often in your best interest that it stays that way.
Keep in mind that a lawyer
with other big name clients is not necessarily the best lawyer for you; if it
comes down to taking your calls or those of a superstar, which do you think
will get preference?
You are probably wondering, "How much will this cost?" Well, remember that the only thing a lawyer has to sell is his time. A lawyer, much like a doctor, is selling services, so if you go to him for advice you should expect to pay. With the odds of success in this business being what they are, very few lawyers will agree to work for you and wait for payment until you are successful and can pay your bills. A lawyer specializing in the entertainment field usually charges an hourly fee or a percentage of the money value of your deal. Hourly rates generally run $500 and up. Percentages on a pending deal are based on the "reasonable value of services rendered" in connection with a particular contract and generally run around 5-10% of the deal. A few lawyers may charge a set fee, such as $1,000 or $5,000, to review and negotiate certain documents. Check around to see if the fee arrangement proposed is competitive. Most lawyers will require a payment of money in advance or "retainer", which can range anywhere from $500 to $10,000 (and more for litigation matters). Even those who take a percentage of the deal as a fee may require that you pay some amount as a retainer. In addition to the hourly fee or percentage, you are usually required to reimburse your lawyer for his out-of-pocket costs, including long distance telephone calls, photocopies, postage, fax, etc.
You should realize that in
retaining a lawyer you are making a contract even if your agreement is not
written. In return for a fee, the lawyer promises to render legal services on
your behalf. However, some lawyers may want a fee arrangement in writing
(specifically in connection with a percentage deal) and/or a payment direction
letter. A cautious lawyer will advise you that you have the right to seek the
advice of another lawyer as to the propriety of a percentage fee
arrangement.
You should consult a lawyer if
you are asked to sign anything. Too many aspiring creative artists want to get
a deal so badly they will sign almost anything that promises them a chance to
do it. Even successful careers have a relatively short life span, especially when
it comes to careers in music, movie and television. Therefore, it is important
for you to get maximum returns in the good years and not sign away rights to
valuable income.
Do not rely on anyone else (or
even their lawyer) to tell you what your contract says. Your lawyer will
"translate" the deal for you and explain to you exactly what you are
getting into. Do not let anyone rush you or pressure you into signing any
agreement. There is really no such thing as a standard "form"
contract. Any such contract was drafted by that party's attorney to protect
that party's interests; your lawyer can help negotiate more favorable terms for
you. Everyone needs someone to look out for his or her interests. That is
why you need a lawyer. If you believe in yourself and your talents then give
yourself the benefit of the doubt, invest in legal representation and do not
sign anything without consulting your lawyer and making sure it is the right
deal for you.
As a final piece of free legal advice, never sign anything – other than an autograph - without having your own lawyer review it first.
Wallace Collins is an entertainment lawyer and intellectual property attorney based in New York with over 30 years’ experience in music, film, television and emerging technology, and he handles many current digital media matters including issues that arise with AI. He was a songwriter and recording artist for Epic Records before receiving his law degree from Fordham Law School. Website: http://www.wallacecollins.com
Monday, January 6, 2025
USPTO Announces Increased Filing Fees in 2025
The USPTO has announced that it is increasing its fees in 2025 as follows:
•Application fees are presently either $250 or $350. The USPTO has done away with the $250 fee; every application will be $350 for each trademark in each class.
•There’s a new fee for “insufficient information” including failure to provide a translation of the applied-for mark. The new fee is $100 per class, per mark.
•Another $100 increase is for Madrid Protocol filings. The USPTO then sends these international applications to WIPO and will charge $600 per class on top of the filing fee that each country’s IP office may charge.
•If an applicant has a long string of words to describe the goods/services for their trademark, there will be a new $200 fee to file more than a thousand characters of text.
•Note that if/when a registration is audited the USPTO charges a $250 fine per class to delete any goods from the class of goods.
•To file an amendment to allege use, or to file a statement of use, is going up from $100 to $150 per class.
•Filing a fifth-year declaration of use and incontestability will increase by $150 per class, up to $575 and filing a 10th-year renewal application will increase by $125, up to $650.
Thursday, September 19, 2024
ARTIFICIAL INTELLIGENCE HEADLINE FROM THE “IF YOU CAN’T BEAT ‘EM, JOIN ‘EM” DEPARTMENT
Earlier this week, artificial intelligence video synthesis firm Runway AI, Inc. and Lionsgate Entertainment Corporation announced a partnership this week to create a new AI model trained on Lionsgate's film and TV library. The deal will allow Runway to legally access the library as training data and will also reportedly provide Lionsgate with tools to enhance content creation while potentially reducing production costs.
Lionsgate has apparently decided that
AI is a way to boost efficiency in content production. Michael Burns,
Lionsgate's vice chair, stated in a press release that AI could help develop
"cutting edge, capital efficient content creation opportunities." He
added that some filmmakers have shown enthusiasm about potential applications
in pre-production and post-production processes. Runway plans to develop a
custom AI model using Lionsgate's proprietary content portfolio. The model will
be exclusive to Lionsgate Studios, allowing filmmakers, directors, and creative
staff to augment their work. While specifics remain unclear, the partnership
marks the first major collaboration between Runway and a Hollywood studio.
As Runway co-founder and CEO Cristóbal
Valenzuela stated in its press release: "We’re committed to giving
artists, creators and studios the best and most powerful tools to augment their
workflows and enable new ways of bringing their stories to life … the history
of art is the history of technology and these new models are part of our
continuous efforts to build transformative mediums for artistic and creative
expression; the best stories are yet to be told."
As everyone now knows, generative AI
models are master imitators, and video synthesis models like Runway's latest
Gen-3 Alpha are no exception. The companies that create them must amass a great
deal of existing video (and still images) as samples to analyze, allowing the
resulting AI models to re-synthesize that information into new video
generations, guided by text descriptions called prompts. The problem for the AI
world is that wherever that training data is lacking, it can result in unusual
generations. Until recently, AI companies have gotten into legal trouble for
scraping vast quantities of media without permission. In fact, Runway is
currently the defendant in a class-action lawsuit that alleges copyright
infringement for using video data obtained without permission to train its video
synthesis models. While companies like OpenAI have claimed this scraping
process is "fair use," US courts have not yet definitively ruled on
the practice. There are numerous pending lawsuits concerning AI as it applies to music and sound recordings as well as film. With other potential legal challenges ahead, it makes sense from
Runway's perspective to reach out and sign deals for training data that is
completely in the clear. Even if the training data becomes fully legal and
licensed, different elements of the entertainment industry view generative AI
on a spectrum that seems to range between fascination and horror. The
technology's ability to rapidly create images and video based on prompts may
attract studios looking to streamline production. However, it raises polarizing
concerns among unions about job security, actors and musicians about likeness
misuse and ethics, and studios about legal implications.
As evidenced by the statements so
far, news of the deal has not been received kindly among vocal AI critics found
on social media. On X, filmmaker and AI critic Joe Russo wrote, "I don’t
think I’ve ever seen a grosser string of words than: 'to develop cutting-edge,
capital-efficient content creation opportunities'” and film concept artist Reid
Southen shared a similar negative take on X: "I wonder how the directors
and actors of their films feel about having their work fed into the AI to make
a proprietary model. As an artist on The Hunger Games? I'm pissed. This is the
first step in trying to replace artists and filmmakers."
It's a fear that we will likely hear more about in the future as AI video synthesis technology grows more capable, and potentially becomes adopted as a standard filmmaking tool. AI can be an excellent tool for creation, but it can also be used as a weapon. As studios explore AI applications despite legal uncertainties and labor concerns, partnerships like the Lionsgate-Runway deal may shape the future of content creation in Hollywood.
Wallace Collins is an entertainment
lawyer and intellectual property attorney based in New York with over 30 years’
experience in music, film, television and emerging technology, and he handles
many current digital media matters including issues that arise with AI. He was a
songwriter and recording artist for Epic Records before receiving his law
degree from Fordham Law School. Website: http://www.wallacecollins.com